BUILD NOTES
Changelog
A plain-English record of what moved forward—and what is still rough.
0.5.0-alpha.2
- Chat hotkeys, wrapped messages and reliable keyboard release
- Bounded vehicle input queues and clean seat transitions
- Hold Space to keep jumping; step onto shin-high blocks
- Stable backpack selection, faster respawn, death pose and sound
- Smoother avatar heads and mouse capture that preserves tool targeting
- Studio fits the screen, with F11 window recovery
- Multicolor OBJ/MTL hats and a labeled clothing template guide
- Signed Windows launcher updates with a retained previous version
0.5.0-alpha.1
- Classic 2012-style portal theme, playful home page, and compact catalog filters
- Rendered website avatars with shirts, pants and custom mesh hats
- Admin desk: timed bans, warnings, live kicks, currency, inventory and audit history
- Catalog workshop with clothing PNG and hat OBJ import
- Studs, daily rewards, configurable exchange and transaction history
- Bricklayer Club, Deluxe Bricklayer Club and Super Bricklayer Club
- Code-only currency and club redemption; no payments collected
- Existing alpha.3 gameplay fixes and Studio selection/geometry hotfix retained
0.4.0-alpha.3
- Classic website navigation, compact game shelves, genre filters and visit sorting
- Full-turn vehicle steering, wheel orientation and arcade ramp climbing
- Stable idle slope contact, input replay and smoother floor materials
- Lua scripting, live world updates, and server-controlled gameplay
- Studio transforms, undo, shapes, materials, and complete test restoration
- Avatar colors and hats, starter tools, teams, scores, and seats
- Place publishing, revisions, profiles, friends, and cosmetic inventory
- Browser-to-client launch tickets and persistent place datastores
0.3.0-alpha.1
- Invite-only Voxelix accounts
- Short-lived authenticated game joins
- Public game, download, and status pages
- Windows installer and portable download options
- Classic Voxelix website refresh
- Admin invite and player-management tools
0.2.0-alpha.2
- Internet multiplayer through the dedicated server
- Shared player movement and global chat
- Docker deployment and health checks
- Improved Windows build scripts
0.1 prototype
- First block world renderer
- Walkable starter map
- Voxelix Studio world editing